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RandomSample.save
std
random
RandomSample
Range primitives.
bool
empty
[@property getter]
auto ref
front
[@property getter]
void
popFront
()
typeof
(
this
)
save
[@property getter]
struct
RandomSample
(Range, UniformRNG = void)
@
property
const
typeof
(this)
save
(
)
if
(
isInputRange
!
Range
&&
(
isUniformRNG
!
UniformRNG
||
is
(
UniformRNG
==
void
)
)
)
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RandomSample
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Range primitives.