OpenGlTexture.bindFrom

After you delete it with dispose, you may rebind it to something else with this.

  1. void bindFrom(TrueColorImage from)
  2. void bindFrom(FONT* font, int size, in T[] text)
    class OpenGlTexture
    void
    bindFrom
    (
    T
    FONT
    )
    (
    FONT* font
    ,
    int size
    ,
    in T[] text
    )
    if (
    is(T == char)
    )
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