OpenGlTexture.draw

For easy 2d drawing of it

  1. void draw(Point where, int width = 0, int height = 0, float rotation = 0.0, Color bg = Color.white)
    class OpenGlTexture
    void
    draw
    (,
    int width = 0
    ,
    int height = 0
    ,
    float rotation = 0.0
    ,)
  2. void draw(float x, float y, int width = 0, int height = 0, float rotation = 0.0, Color bg = Color.white)
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