roundedRectVarying

Creates new rounded rectangle shaped sub-path. This one allows you to specify different rounding radii for each corner.

  1. void roundedRectVarying(NVGContext ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft)
    nothrow @trusted @nogc
    void
    roundedRectVarying
    (,
    in float x
    ,
    in float y
    ,
    in float w
    ,
    in float h
    ,
    in float radTopLeft
    ,
    in float radTopRight
    ,,
    in float radBottomLeft
    )
  2. void roundedRectVarying(NVGContext ctx, float[] args)

See Also

Suggestion Box / Bug Report