roundedRect

Creates new rounded rectangle shaped sub-path. Arguments: [x, y, w, h, radius]*

  1. void roundedRect(NVGContext ctx, float x, float y, float w, float h, float radius)
  2. void roundedRect(NVGContext ctx, float[] args)
    nothrow @trusted @nogc
    void
    roundedRect
    (,
    in float[] args
    )

See Also

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