randomDirectionCycle

Cycles through all the directions the given number of times. If you have one cycle, it goes through each direction once in a random order. With two cycles, it will move each direction twice, but in random order - can be W, W, N, E, S, S, N, E, for example; it will not do the cycles in order but upon completion will have gone through them all.

This can be convenient because if the character's movement is not constrained, it will always return back to where it started after a random movement.

randomDirectionCycle
(
int cycleCount = 1
)

Return Value

Type: auto

an input range of Points. Please note that the current version returns Point[], but I reserve the right to change that in the future; I only promise input range capabilities.

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History

Added May 3, 2020

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